Drag the Bézier control points, pick a preset, then feel the curve on the track. Compare two easings side-by-side in the race panel.
X handles stay in [0, 1]; Y can overshoot for spring/bounce. The curve maps time → progress, not spatial position.
Two runners, same duration, different timing functions. Who finishes first?
Both runners travel the same distance in the same wall-clock time — the timing function only changes when progress happens, not total duration.